Chain Colosseum Phoenix
English
English
  • 🔰Genesis
    • Starting Your Journey with Genesis
    • Preparing your Heroes
    • How to Conduct the Battle
  • 🔰Origin
    • Starting Your Journey with Origin
    • How to Buy the Heroes
    • How to Deposit $OAS in the Wallet
    • How to Conduct the Battle
  • 📕Main Contents
    • Overview
    • How To Get Started
    • Game Overview
      • Battle Mode
      • Treasure Chests
      • Heroes
      • Gems and Sockets
      • Minting Heroes
      • Keys
      • Missions
    • Game-Fi System
      • Earnings Limit
      • Energy System
      • Premium-Pass
      • Soul Mining System
      • Anti-Trader Field (AT-Field)
      • Dual Earning System
      • Scholarship System
      • Marketplace
      • Shop
      • Genetic Bonus
      • X (Formerly Twitter) Bonus
      • Invitation Codes
      • Transaction Fees
      • Withdrawal Limit
    • Token Information
    • Roadmap
    • Sale Information
    • Implementing The Open Beta Test
    • Game Cycle
    • Collaboration Projects
      • My Crypto Heroes
      • My Crypto Saga
      • Debreed & UPA
      • Cryptospells
      • JUNKeeeeS
      • ALKEMON | Alkenome Monsters
      • OASYX
      • DIMETIME
      • Dracco World
      • Dragon Master
      • WAFUKU GEN
      • Cyberstella
      • KingdomVerse & MonkeyKingdom
      • Crypt Busters
      • Yuliverse
      • Gensokishi
      • KISARAGI
      • JGG
      • MEGAMI
      • Degen Groovers
      • DAOppoino
      • FUELGUILD
      • Ninja Game Guild
      • YGG Japan
      • MOOAR
  • 🌐official LINK
    • Official Website
    • Official Twitter
    • Official News
  • Social Links / Basic Info
  • Revision History
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  1. Main Contents
  2. Game-Fi System

Soul Mining System

*As of 02/2025, not yet implemented.

CCP (Utility Token) exceeds a certain price, a portion of the CCP earned in battle mode is converted and stored in the hero. This prevents selling pressure on heroes and smoothes out the market price fluctuations.

The CCP to be converted is calculated from the amount of tokens earned, the token price, and stored as souls (assets denominated in U.S. dollars) in the hero used for battle. Souls (assets denominated in U.S. dollars) can be mined (claimed) when the hero is incapacitated.

Souls can be mined (claimed) based on a percentage of each day passed starting from the date when the hero became incapacitated. If mined (claimed) before the maximum duration, one can mine (claim) a certain percentage for each elapsed period, but any remaining souls cannot be mined (claimed).

Souls that can no longer be claimed are stored in the Treasury for the entire Ecosystem.

Number of Days Elapsed
Available Request Percentage

30

25%

60

50%

90

75%

120

100%

There is a limit to the amount of souls that can be stored in each hero.

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Last updated 2 months ago

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